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Typhoid Rats [Conspiracy]

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Typhoid Rats [Conspiracy]

Set: Conspiracy
Type: Creature — Rat
Rarity: Common
Cost: {B}
Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.)
Kidnappers caught in Havengul are given two choices: languish in prison or become rat catchers. The smart ones go to prison.
Set: Conspiracy
Type: Creature — Rat
Rarity: Common
Cost: {B}
Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.)
Kidnappers caught in Havengul are given two choices: languish in prison or become rat catchers. The smart ones go to prison.
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From $0.06

Original: $0.17

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Typhoid Rats [Conspiracy]—

$0.17

$0.06

Description

Set: Conspiracy
Type: Creature — Rat
Rarity: Common
Cost: {B}
Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.)
Kidnappers caught in Havengul are given two choices: languish in prison or become rat catchers. The smart ones go to prison.
Typhoid Rats [Conspiracy] | Astral Comics & Games